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AI Insights · Timothy · April 2024

Top 5 Third Person Games on iOS in Russia Q1 2024

Explore the performance trends of the top 5 third-person games on iOS in Russia during Q1 2024, featuring data on weekly downloads, revenue, and active users.

Top 5 Third Person Games on iOS in Russia Q1 2024

Throughout the first quarter of 2024, the top five third-person games on iOS in Russia displayed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a comprehensive look into the popularity and financial success of these games.

PUBG MOBILE by Tencent Mobile International Limited saw a notable increase in weekly revenue, which peaked at approximately $451K in mid-March. Weekly downloads experienced a gradual decline from around 43.7K at the start of January to 33.4K by the end of March. Meanwhile, weekly active users showed a slight decline from 1.68M to 1.73M throughout the quarter.

Subway Surfers by Sybo Games ApS maintained a relatively stable weekly revenue, with a peak of $1.2K in mid-February. The game’s weekly downloads fluctuated, reaching a high of 43.2K in late January, while weekly active users showed a consistent pattern, averaging around 430K.

Car Driving 2024: School Game by THP Soft Tech displayed modest weekly revenue, peaking at $114 in mid-February. The game experienced a steady increase in weekly downloads, peaking at approximately 24K in mid-March. Weekly active users also saw a significant rise from 37.1K to 77.4K over the quarter.

Weapon Master: Run & Gun Games by HOMA GAMES had fluctuating weekly revenue, with a peak of $451 in mid-January. Weekly downloads were highest in mid-January at approximately 55.5K but declined to about 9.4K by the end of March. The game's weekly active users peaked at 91.3K in late January and ended the quarter at around 42.3K.

Going Balls by SUPERSONIC STUDIOS LTD experienced stable weekly revenue, peaking at $254 in mid-February. Weekly downloads were highest in early January at around 28.1K, with a slight decline to 18.6K by the end of March. The game’s weekly active users saw a peak of 124.4K in early January, eventually stabilizing around 98.7K.

For more detailed insights into the performance of these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024